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Andras Krajko
Technical and 3d artist
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Resume
Andras Krajko
Technical and 3d artist
Melbourne, Australia
Skills
Technical art
Node based shaders and VFX
Hard Surface Modeling
Public Speaking
Texturing
Programming
Teamwork
Adaptability
Version control
Software proficiency
Unreal Engine
Unity
Blender
Maya
C#
Substance 3D Painter
After Effects
Illustrator
Photoshop
Premiere
Python
Excel
Github
SourceTree
Productions
Video Game
Florrae
Year
2022
Role
Procedural generation, level design
Company
RMIT University
Experience
Intern at Lightmare Studios
Melbourne, Australia
July 2018 - December 2018
A paid internship combined with a certificate 3 in Information, Digital media and Technology
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