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Andras Krajko
Andras Krajko
Technical and 3d artist
Melbourne, Australia

Skills

Technical artNode based shaders and VFXHard Surface ModelingPublic SpeakingTexturingProgrammingTeamworkAdaptabilityVersion control

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Blender
Blender
Maya
Maya
C#
C#
Substance 3D Painter
Substance 3D Painter
After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Premiere
Premiere
Python
Python
Excel
Excel
Github
Github
SourceTree
SourceTree

Productions

    • Video Game
      Florrae
    • Year
      2022
    • Role
      Procedural generation, level design
    • Company
      RMIT University

Experience

  • Intern at Lightmare Studios
    Melbourne, Australia
    July 2018 - December 2018

    A paid internship combined with a certificate 3 in Information, Digital media and Technology